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< 1 min read | Aug 22, 2017
Case Study: User Acquisition (Playrix)
This leading publisher of popular mobile games such as Gardenscapes, Township and Fishdom...
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< 1 min read | Aug 15, 2017
Feelingtouch Case Study
This leading publisher of games such as Zombie Frontier and Zombie World...
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< 1 min read | Aug 9, 2017
What is a Virtual Currency Sale (for Advertisers)
During Virtual Currency Sales (VCS), publishers of casual, mid- and hardcore games...
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< 1 min read | Jul 19, 2017
What is a Virtual Currency Sale (for Publishers)
During Virtual Currency Sales (VCS), publishers of casual, mid- and hardcore games...
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< 1 min read | Jun 2, 2017
Mobile Video Acquisition for CPI (non-gaming)
Generate high quality, non-rewarded users based on interest in your app. See...
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< 1 min read | May 4, 2017
Take control of your user engagement
Fyber’s new Reporting API puts even more control over monetization and user engagement...
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2 min read | Sep 6, 2013
Fyber Joins Unity to help Two Million Developers Monetize
Fyber (formerly SponsorPay) is teaming up with Unity to become a Service Partner...
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< 1 min read | Aug 16, 2013
Digital Dish of the Week: The Marmite Rescue Force
“Love it. Hate it. Just don’t forget it.” That’s the motto of the...
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< 1 min read | Aug 9, 2013
Digital Dish of the Week: #5YearsToLive
Meet Nkaitole. He is a 4-year-old Maasai boy living in Kenya. He also...
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4 min read | Aug 7, 2013
App Marketing For Google Play: An In-Depth Look
Guest Post by Richard Buettner There has always been a slight difference between...
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2 min read | Aug 3, 2013
Fun, Games, And Lots of Business at Casual Connect San Francisco
Thursday marked the finale of Casual Connect, the three-day casual gaming event of...