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Partnership with Chukong USA offers Cocos 2d-x developers easy access to Fyber

cocos2dx_landscapeWe’re thrilled to announce today our partnership with Chukong USA to offer the growing Cocos2d-x developer community easy access to Fyber’s leading ad monetization platform through Cocos SDKBOX. Cocos SDKBOX is an open platform that supports all major services of a mobile game’s production and operation, in the areas of analytics, user acquisition, monetization, advertising, and more. Cocos2d-x is the largest open source mobile game engine with 490,000 registered mobile game developers and over 50,000 published titles.

Kai Zhao, GM of Chukong USA, said: “Today’s SDKBOX version 1.3 update is chock-full of capabilities designed to streamline a developer’s live ops. In that vein, Fyber was a natural partner for this initiative because their platform is designed to maximize revenues and simplify ad network integration so that developers can truly make the most of their monetization strategy.”

Through SDKBOX, developers using the Cocos2d-x engine will be able to integrate Fyber’s SDK at the click of a button. This means instant access to all the benefits offered by Fyber’s ad monetization platform, including:

  • High-quality demand from the world’s leading ad networks, all integrated through a unified SDK
  • Simple integration and hassle-free maintenance
  • Complete control over developer’s monetization strategy from an easy-to-use dashboard with actionable insights
  • Various rewarded and non-rewarded ad formats that provide flexibility
  • Access to additional demand at scale through the Fyber Exchange

Ted Liang, General Manager of Fyber North America, said: “We are delighted to partner with Chukong and offer the growing Cocos2d-x developer community access to Fyber’s monetization platform. We have heavily invested in our platform to bring mobile developers best-in-class technology to execute smart ad monetization, so that they can focus their energies on what they do best – creating great mobile games.”

For more information on Cocos SDKBOX, visit sdkbox.cocos2d-x.org. If you’re a Cocos 2d-x developer and have questions about getting started with Fyber, please contact [email protected].

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